Kaedim
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  • Kaedim Documentation
  • Welcome
    • How Kaedim Works
    • Get Started
      • Quick Start
      • Sign-in
      • Showcase
      • Generation Examples
        • Prototype Asset Examples
        • Game-Ready Asset Examples
    • FAQ
  • Creating Assets
    • Overview
    • Input Guidelines
      • Input Image Examples
        • Furniture
        • Vehicles
        • Characters
        • Clothing
        • Accessories
        • Products
        • Structures
        • Stylised Trees
        • Scenes
    • Game-Ready Assets
      • Upload Base Model
      • Block Models
      • Stages of a Game-Ready Asset
    • Prototype Assets
      • Upgrade to Game-Ready
    • Upload a 3D Model
  • Reviewing Assets
    • 3D Viewer
      • Geometry Details
      • Enable Selection
      • Expand View
      • Show Rig
      • Show Dimensions
      • Show Wireframe
      • Show UV/Texture Maps
    • UV Viewer
    • Request Revisions
      • Request Revisions
      • Edit Asset Settings
      • Upgrade Quality
      • Revision Details
      • Upload Version (Game-Ready)
    • Branching
  • Managing Assets
    • Asset Status
    • Exporting Assets
      • Download
      • Share
  • Removing Assets
    • Cancel
    • Delete
  • Folders
  • Filters
  • Notifications
  • Enterprise Features
    • Custom Styles
    • Scene Functionality
    • Priority Level
    • Texel Density Inspector
    • Team Functionality
      • Inviting Team Members
      • Permissions & Roles
      • Setting Up a Studio
    • Custom Integrations
      • APIs
        • Web API
        • Web Hooks
      • Plugins
        • 🌎Omniverse
        • 🔲Unity
        • 🔶Blender
        • 🔷Unreal Engine
  • Admin
    • Settings
      • Billing
        • Invoices
        • Updating Payment Method
      • Notification Settings
      • Account Settings
  • Dev Logs
    • Releases
    • Upcoming Features
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  1. Creating Assets
  2. Game-Ready Assets

Upload Base Model

PreviousGame-Ready AssetsNextBlock Models

Last updated 9 months ago

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Base models act as a guide for accessory, clothing, or even hair assets. Once your asset has finished generating, it will be placed on the base model with the correct scale and proportions.

Uploading a base model is optional.

How to create an asset with a base model

To generate an asset with a base model, upload an image in the image upload box and upload an FBX file of up to 50mb in the "Base Model" upload box.

Your generated asset will be placed on your base model to help you ensure that proportions and scaling are to your liking.

Learn how to upload a base model