# Furniture

For generating furniture we suggest:

* [Game-ready](/creating-assets/game-ready-assets.md), for realistic textures and higher accuracy in geometry for soft materials
* Depending on complexity, "Standard" or "High" [generation quality](/creating-assets/prototype-assets.md#levels-of-quality) (if using [Prototype](/creating-assets/prototype-assets.md))
* Uploading images with additional views/angles of the furniture if available

## Suggested Inputs

### Multiple Views

It is always recommended to upload multiple views as separate images. The more angles, the better.

| ![](/files/NGIbYfZIhYBkefaJx9EX) | ![](/files/6nSeIwlCk12PVD0uRqLO) | ![](/files/QjmcyxFEg8LYcXYKtHWX) |
| -------------------------------- | -------------------------------- | -------------------------------- |

### Single View

If uploading a single image, make sure it shows most of the furniture like the examples below ⬇️

* Clear view of object (no hidden parts)
* Clear image
* Minimal background

<div><figure><img src="/files/OtJQWYA1hQHvP8R7JOAC" alt=""><figcaption></figcaption></figure> <figure><img src="/files/cwamCRIqrZzOFAg6ZDnF" alt="" width="563"><figcaption></figcaption></figure></div>

### ❌ Inputs to avoid

Avoid input images that have multiple objects. These generations will not be processed.

<div><figure><img src="/files/0BkoYj5jx15tvCYduBb1" alt=""><figcaption></figcaption></figure> <figure><img src="/files/g2kAjhF6Ry3jOFm7i9iI" alt=""><figcaption></figcaption></figure></div>

### Output Examples

<div><figure><img src="/files/OIWYeuxX4gGs9pnUsJAb" alt="" width="375"><figcaption><p>Input image</p></figcaption></figure> <figure><img src="/files/uGQDKRIzA2qE3uNScaGZ" alt=""><figcaption><p>47,812 tris / High quality</p></figcaption></figure></div>


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