# Vehicles

For generating vehicles we suggest:

* The [Game-ready pipeline](/creating-assets/game-ready-assets.md), which offers optimised geometry, texturing, rigging (if needed), and LoDs, providing a higher level of detail.
* Depending on the complexity, select the [level of quality](/creating-assets/prototype-assets.md#levels-of-quality) accordingly (we suggest "High" or "Ultra" for generating with[ Prototype](/creating-assets/prototype-assets.md))
* Increase the poly count to at least 60,000 for more detail
* Upload more views/angles of the vehicle if available

## Suggest Inputs:

### Multiple Views

It is always recommended to upload multiple views as separate images. The more angles, the better.

<figure><img src="/files/z9uvJy38yzW5OsLEEb4G" alt="" width="375"><figcaption></figcaption></figure>

<div><figure><img src="/files/EPq6hhH3GvBpabDpMFbl" alt=""><figcaption></figcaption></figure> <figure><img src="/files/SQaZr828OsOmrMfVPAn6" alt=""><figcaption></figcaption></figure></div>

### Single View

If uploading a single image, make sure the image shows most of the vehicle like the examples below ⬇️

<div><figure><img src="/files/48Xnt7xOihdgMiV2aGqJ" alt=""><figcaption></figcaption></figure> <figure><img src="/files/1r1hQACN8CqDRGcQ0XBx" alt=""><figcaption></figcaption></figure></div>

### ❌ Inputs to avoid

Avoid images that do not fully display the vehicle.

<figure><img src="/files/apzI3Sly4XofoOgBE2rX" alt="" width="375"><figcaption></figcaption></figure>

### Output Examples

<div><figure><img src="/files/hLrXV4EKTVlGg0eaXS1z" alt="" width="375"><figcaption><p>Input image</p></figcaption></figure> <figure><img src="/files/Rubz2LeLv7IfbRgudVGi" alt="" width="375"><figcaption><p>62,886 tris / High quality</p></figcaption></figure></div>

{% hint style="info" %}
For more examples, see[ Generation Examples](/welcome/get-started/generation-examples.md)
{% endhint %}


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