> For the complete documentation index, see [llms.txt](https://docs.kaedim3d.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.kaedim3d.com/reviewing-assets/request-revisions/edit-asset-settings.md).

# Edit Asset Settings

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FvGuATogf6pi0ZzBJIT2E%2Fimage.png?alt=media&amp;token=3675f39f-f07e-4d08-aa68-5ae37e1246a5" alt="" width="375"><figcaption></figcaption></figure>

In your Asset Settings, you can view the settings used to create your asset. You can also **edit settings for the next step.** This will include the High poly geometry, Optimised geometry, Texture, Rig, and LODs settings.&#x20;

{% hint style="info" %}
Learn more about customising your Generation Settings [here](/creating-assets/game-ready-assets.md#generation-settings).
{% endhint %}

You are able to view all settings at any time while your asset is "For Review" or "Approved." However, you can only edit a stage's settings if it is the next stage in the pipeline.

Once you click "Approve \[next stage]," your asset will start processing the next stage with the settings you've inputted.

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FGmaPk6vkNh2Xn9Fgbjmd%2Fimage.png?alt=media&amp;token=ace52ead-6a99-4d4c-b23c-c76cafc4412e" alt="" width="375"><figcaption></figcaption></figure>


---

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