When you open your generated 3D model in full screen, you are inside our Kaedim 3D Studio. There are a couple of actions you can take here, more specifically:
- View your input image and the 3D output
- Colour your model
- Request an edit/iteration on your model
- View it in wireframe
- Download it
- Delete it
Here you can apply colours to the seperate meshes of your model. There are plenty of ways to select colour: a) you can use our colour pallete b) enter the hexadecimal of your colour of choice or c) our colour picker to sample a color directly from the image you uploaded
To colour a mesh click on the part of the mesh that you want to add colour to and then pick a colour using any of the provided methods. Repeat the process until you have coloured all the meshes you want. By selecting the multiple mesh option you are allowed to select as many meshes as you want and then colour them all at once. Finally don't forget to click save!
If you want Texturing to be applied to your geometry and you have purchased texturing credits, the corresponding icon will be visible and you can select your texturing options. We suggest to only texture your models after finalizing the geometry of your asset. For example if you want to iterate the geometry of your model do that first and once you have a satisfactory result go ahead and texture it.
For more information on how the Texturing feature works visit Texturing
For more information on how the Edit feature works visit
By enabling this option you can see the wireframe of the model like it is shown below. Please note that the wireframe is trianglulated only on the web app. If you download and open the asset in the 3D modelling software of your choice it will be in quads.
When you click the download button you will be presented with four options .obj, .fbx, .glb, .gltf. You can click on which ever you want and the model will be downloaded in the respactive format. If you have coloured your model a .mtl file will be downloaded alongside the obj containing the colour information.