Kaedim
PlansEnterprise ConnectYouTube
  • Kaedim Documentation
  • Welcome
    • How Kaedim Works
    • Get Started
      • Quick Start
      • Sign-in
      • Showcase
      • Generation Examples
        • Prototype Asset Examples
        • Game-Ready Asset Examples
    • FAQ
  • Creating Assets
    • Create Page
    • Input Guidelines
      • Input Image Examples
        • Furniture
        • Vehicles
        • Characters
        • Clothing
        • Accessories
        • Products
        • Structures
        • Stylised Trees
        • Scenes
    • Game-Ready Assets
      • Markups
      • Upload Base Model
      • Block Models
      • Stages of a Game-Ready Asset
    • Prototype Assets
      • Upgrade to Game-Ready
    • Upload a 3D Model
  • Reviewing Assets
    • 3D Viewer
      • Geometry Details
      • Enable Selection
      • Expand View
      • Show Rig
      • Show Dimensions
      • Show Wireframe
      • Show UV/Texture Maps
    • UV Viewer
    • Request Revisions
      • Edit Asset Settings
      • Upgrade Quality
      • Revision Details
      • Upload Version (Game-Ready)
    • Branching
  • Managing Assets
    • Asset Status
    • Exporting Assets
      • Download
      • Share
  • Removing Assets
    • Cancel
    • Delete
  • Folders
  • Filters
  • Notifications
  • Enterprise Features
    • Custom Styles
    • Scene Functionality
    • Priority Level
    • Texel Density Inspector
    • Team Functionality
      • Inviting Team Members
      • Permissions & Roles
      • Setting Up a Studio
    • Custom Integrations
      • APIs
        • Web API
        • Web Hooks
      • Plugins
        • 🌎Omniverse
        • 🔲Unity
        • 🔶Blender
        • 🔷Unreal Engine
  • Admin
    • Settings
      • Billing
        • Invoices
        • Updating Payment Method
      • Notification Settings
      • Account Settings
  • Dev Logs
    • Releases
    • Upcoming Features
Powered by GitBook
On this page
  • Usage
  • Input Images
  • Generated Output
  • Accuracy and Limitation
  • Iterations
  • Plans
  • API

Was this helpful?

  1. Welcome

FAQ

PreviousGame-Ready Asset ExamplesNextCreate Page

Last updated 6 months ago

Was this helpful?

Usage

What can I do with Kaedim?

Kaedim is an AI-powered software that enables the conversion from 2D images to 3D models. This allows you to input an image (sketch, art, photo) and convert it into 3D within minutes, all with the push of a button. Our partners will download and import to their 3D modelling software of choice to polish and finalise before including it in their game or app.

How can I use Kaedim as a tool for my project?

There are two main use cases for Kaedim in projects involving 3D asset creation. The first is accelerating in-house 3D asset production. By using our AI software you can introduce a minimum 5x speedup for your 3D team.

The second use case is integrating 3D UGC in your game, app, or Metaverse. With our API you can allow end-users to create in 3D by just submitting an image and populating digital worlds with zero modelling experience.

Is it a web-based platform?

Yes! You can access our software through our Welcome or via our API. We also offer ready-made plugins for your favourite software.

Input Images

What type of objects work best?

At the moment hard surfaced objects work best. Real humans, animals, and trees are currently out of scope for Prototype assets. We recommend stylised or cartoon-like images for . However, these types of images can be generated with .

Do you recommend having different views of the same object for more accurate models?

It depends on the object you want to model. For basic models (e.g. a table), different views won't make a huge difference. However, for something like a dinosaur, if the side view wasn't included the algorithm wouldn't know how the tail should look like.

Should I upload each view as a separate image?

Yes, the different views should be different images.

If I were to put a cartoon effect on a photo of me (selfie) would it help with the image not getting dismissed?

Feel free to try it out! Don’t worry about losing your credit, any submission that is dismissed will result in returned credit.

What are the best practices when it comes to input images?

You can read through our input guidelines here Input Guidelines.

Can you upload just 1 image?

Yes, you can upload a single input image! Our algorithms are trained to make educated guesses for all unseen parts.

What if my input is incorrect?

If your image doesn’t follow the input guidelines listed here: Input Guidelines, your generation will be dismissed and the credit will be returned to your account.

Can I upload line-work sketches for converting to 3D models?
Is there a preferred image format for the input?

For the 2D image inputs, we support png, jpg, and jpeg formats

Is there a specific lens I should prefer if I am using photos as my 2D inputs?

There is no specific lens that you should be using for your input images, as long as the Input Guidelines are met. Keep in mind that if the lens distorts the object, the output 3D model will most likely follow the same distortion.

What happens if I interrupt the browser view with the message "Processing..." because I close the tab or my PC battery ran out?

No need to worry, the generation won't be affected. You can close your browser, visit your Kaedim asset library, or do whatever else you wish while waiting for your asset to complete!

Generated Output

What is your output file format(s) currently?

We currently export in .obj , .obj (pre-modifiers), .mtl, .fbx , .glb , .gltf, & .usd

Do I own the IP of the 3D models I create with Kaedim?

All the 3D models that users create with Kaedim are the users' IP, given that you are subscribed to one of our plans. You can read more about it in our Terms of Service section 3.2

Can I add colour to the generated 3D models through the Kaedim web app?

Yes! We have a colouring tool integrated into our web app which allows you to select parts of the 3D model, colour them, and save.

Can I edit the 3D model I generated through the Kaedim web app?

Alternatively, you can download your model in your preferred format and import it into your 3D modelling software of choice to continue working on it.

Are the output 3D models textured?
Do the 3D models get generated in real dimensions?

All 3D outputs have the correct analogies to their dimensions based on the input images. Currently, users can input the desired height of their model, and the rest of the model will be parametrically scaled.

To what extent can the settings for the generated 3D model be customised?

There are 3 settings you can change before sending your 2D image for processing a Prototype Asset: the upper limit poly count, the height, and the generation quality. More details on the input settings can be found Create Page.

Accuracy and Limitation

How accurate are the 3D outputs compared to the 2D input image?

The accuracy of the generated 3D model depends on the complexity of the input image, the generation quality selected, and the poly count.

For simple inputs, you can expect a really high accuracy. If the input is highly detailed, then the effect of the transition might lose some of the finer details. For these cases, you can use our higher-generation qualities ("High" and "Ultra"), as well as increase the max poly count to allow for a greater level of detail.

Our game-ready pipeline further increases detail, using maps to represent fine details in the shape of the object without increasing polycount.

Are there any limitations on what inputs Kaedim can process?
What is the maximum poly count I can request for my 3D model?

For prototype assets, you are welcome to use up to 300K polys. We guarantee that the number you provide will not be exceeded by more than 5%.

For our game-ready pipeline, you can use a polycount of up to 2 million for the high poly sculpt step.

Can the Kaedim software capture the high detail of the items in my photos?
Does Kaedim generate UVs? Are the models automatically unwrapped and ready for texturing?

Iterations

How many revisions can I request per model?

As many as you want, so long as you have enough credits. However, we usually recommend reaching out to us if you are still not happy with your model after one or two iterations: support@kaedim3d.com

Is iteration a manual process on Kaedim's end?

Yes, iteration is a manual process on our side. With the help of customer feedback, we were able to create a win-win situation where:

A) You get any faults fixed

B) We integrate feedback into our algorithms to continually enhance their performance

How much time does it take for the revision to be completed?

There is no guarantee as to how long an iteration takes. For simpler revisions, this might only take a few minutes. More complex revisions may take longer.

Plans

How can we test Kaedim?

At this time we are not offering a free trial.

How do I add another account to my plan, if I have a plan that supports multiple accounts?
Do you offer or plan on offering smaller plans for individuals in the future?

Our platform supports creators of all sizes, from solo developers to large studios. To ensure everyone onboard has an exceptional experience with Kaedim, we are temporarily closing our off-the-shelf plans as we focus on providing the best possible service.

Do you offer an education discount?
Do you offer any discount?
How do you work in terms of bulk orders?
How long would it take to set up an Enterprise plan?
What kind of licenses/ plans do you offer?
Do you offer free subscriptions?

We do not currently offer any free credits, subscriptions, or trials.

API

Can I integrate your software into my app/game/platform/metaverse?

Of course!

How long does it take to set up the Kaedim API?

It shouldn’t take more than a couple of hours. Check out our documentation for code examples. If you're stuck, don’t hesitate to get in touch with us for help from our engineers.

Yes, you can upload 2D sketches and line-work and turn them into 3D models! Just make sure your sketch illustrates a single object and that it's clean. You can see some examples of sketch inputs on our Instagram .

You can also turn on via email or discord in Settings.

You can then download the colored version including the .mtl format too. More on the coloring tool .

Yes, you can edit your generated 3D model through Kaedim! If you feel that your 3D model needs to be altered, you can request an Iteration. More about requesting revisions .

Currently, all prototype models are untextured. However, we have released the Game-ready pipeline which outputs textured and rigged assets. You can read more about how it works here:

Game-ready assets offer a higher level of customisation, which you can learn more about .

Currently, our algorithms for do not support real humans, trees, or animals. However, they can be generated with the For more on our input guidelines please visit: Input Guidelines

Our software will capture as much detail as possible from your photo. For best results when uploading detailed inputs, please select a higher generation quality and increase the max poly count. You can read more .

Currently, UV unwrapping is included within the texturing stage of the .

This feature is available on demand. If you already have a subscription with us, get in touch with the Kaedim team over Slack, Discord, or email () to activate .

If you’re interested in using Kaedim, share more about your project with us .

Unfortunately, we don't currently have an education-specific discount. If you'd like to discuss your projects with someone from our team and inquire about a potential partnership, please email us at

We don’t currently offer any discounts. If you are an early-stage startup, don’t hesitate to get in touch with us and we will do our best to help you:

We would need to get an idea of the scope of your project. Get in touch with us for an Enterprise quote: .

The onboarding duration depends on your requirements and the amount of custom integrations included in your plan. To set up an Enterprise account, please schedule a demo/consultation .

We currently offer custom plans tailored to each customer’s needs. If you’re interested in using Kaedim for your studio, share your project details with us .

We have an API which allows our enterprise customers to do exactly this. Have a look at the corresponding documentation Web API and if you need help, don’t hesitate to with our engineers to run you through the process and get you onboarded.

Prototype assets
Game-ready
here
notifications
here
here
Creating a Game-Ready Asset
here
Prototype assets
Game-ready pipeline.
Game-ready pipeline
support@kaedim3d.com
Team functionality
here
support@kaedim3d.com
support@kaedim3d.com
https://www.kaedim3d.com/pricing
here
here
get in touch
here
Page cover image