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FAQ

Usage

chevron-rightWhat can I do with Kaedim?hashtag

Kaedim is an AI-powered software that enables the conversion from 2D images to 3D models. This allows you to input an image (sketch, art, photo) and convert it into 3D within minutes, all with the push of a button. Our partners will download and import to their 3D modelling software of choice to polish and finalise before including it in their game or app.

chevron-rightHow can I use Kaedim as a tool for my project?hashtag

There are two main use cases for Kaedim in projects involving 3D asset creation. The first is accelerating in-house 3D asset production. By using our AI software you can introduce a minimum 5x speedup for your 3D team.

The second use case is integrating 3D UGC in your game, app, or Metaverse. With our API you can allow end-users to create in 3D by just submitting an image and populating digital worlds with zero modelling experience.

chevron-rightIs it a web-based platform?hashtag

Yes! You can access our software through our Welcome or via our API. We also offer ready-made plugins for your favourite software.

Input Images

chevron-rightWhat type of objects work best?hashtag

At the moment hard surfaced objects work best. Real humans, animals, and trees are currently out of scope for Prototype assets. We recommend stylised or cartoon-like images for Prototype assets. However, these types of images can be generated with Game-ready.

chevron-rightDo you recommend having different views of the same object for more accurate models?hashtag

It depends on the object you want to model. For basic models (e.g. a table), different views won't make a huge difference. However, for something like a dinosaur, if the side view wasn't included the algorithm wouldn't know how the tail should look like.

chevron-rightShould I upload each view as a separate image?hashtag

Yes, the different views should be different images.

chevron-rightIf I were to put a cartoon effect on a photo of me (selfie) would it help with the image not getting dismissed?hashtag

Feel free to try it out! Don’t worry about losing your credit, any submission that is dismissed will result in returned credit.

chevron-rightWhat are the best practices when it comes to input images?hashtag

You can read through our input guidelines here Input Guidelines.

chevron-rightCan you upload just 1 image?hashtag

Yes, you can upload a single input image! Our algorithms are trained to make educated guesses for all unseen parts.

chevron-rightWhat if my input is incorrect?hashtag

If your image doesn’t follow the input guidelines listed here: Input Guidelines, your generation will be dismissed and the credit will be returned to your account.

chevron-rightCan I upload line-work sketches for converting to 3D models?hashtag

Yes, you can upload 2D sketches and line-work and turn them into 3D models! Just make sure your sketch illustrates a single object and that it's clean. You can see some examples of sketch inputs on our Instagram herearrow-up-right.

chevron-rightIs there a preferred image format for the input?hashtag

For the 2D image inputs, we support png, jpg, and jpeg formats

chevron-rightIs there a specific lens I should prefer if I am using photos as my 2D inputs?hashtag

There is no specific lens that you should be using for your input images, as long as the Input Guidelines are met. Keep in mind that if the lens distorts the object, the output 3D model will most likely follow the same distortion.

chevron-rightWhat happens if I interrupt the browser view with the message "Processing..." because I close the tab or my PC battery ran out?hashtag

No need to worry, the generation won't be affected. You can close your browser, visit your Kaedim asset library, or do whatever else you wish while waiting for your asset to complete!

You can also turn on notificationsarrow-up-right via email or discord in Settings.

Generated Output

chevron-rightWhat is your output file format(s) currently?hashtag

We currently export in .obj , .obj (pre-modifiers), .mtl, .fbx , .glb , .gltf, & .usd

chevron-rightDo I own the IP of the 3D models I create with Kaedim?hashtag

All the 3D models that users create with Kaedim are the users' IP, given that you are subscribed to one of our plans. You can read more about it in our Terms of Service section 3.2

chevron-rightCan I add colour to the generated 3D models through the Kaedim web app?hashtag

Yes! We have a colouring tool integrated into our web app which allows you to select parts of the 3D model, colour them, and save.

You can then download the colored version including the .mtl format too. More on the coloring tool here.

chevron-rightCan I edit the 3D model I generated through the Kaedim web app?hashtag

Yes, you can edit your generated 3D model through Kaedim! If you feel that your 3D model needs to be altered, you can request an Iteration. More about requesting revisions here.

Alternatively, you can download your model in your preferred format and import it into your 3D modelling software of choice to continue working on it.

chevron-rightAre the output 3D models textured?hashtag

Currently, all prototype models are untextured. However, we have released the Game-ready pipeline which outputs textured and rigged assets. You can read more about how it works here: Creating a Game-Ready Asset

chevron-rightDo the 3D models get generated in real dimensions?hashtag

All 3D outputs have the correct analogies to their dimensions based on the input images. Currently, users can input the desired height of their model, and the rest of the model will be parametrically scaled.

chevron-rightTo what extent can the settings for the generated 3D model be customised?hashtag

There are 3 settings you can change before sending your 2D image for processing a Prototype Asset: the upper limit poly count, the height, and the generation quality. More details on the input settings can be found Create Page.

Game-ready assets offer a higher level of customisation, which you can learn more about here.

Accuracy and Limitation

chevron-rightHow accurate are the 3D outputs compared to the 2D input image?hashtag

The accuracy of the generated 3D model depends on the complexity of the input image, the generation quality selected, and the poly count.

For simple inputs, you can expect a really high accuracy. If the input is highly detailed, then the effect of the transition might lose some of the finer details. For these cases, you can use our higher-generation qualities ("High" and "Ultra"), as well as increase the max poly count to allow for a greater level of detail.

Our game-ready pipeline further increases detail, using maps to represent fine details in the shape of the object without increasing polycount.

chevron-rightAre there any limitations on what inputs Kaedim can process?hashtag

Currently, our algorithms for Prototype assets do not support real humans, trees, or animals. However, they can be generated with the Game-ready pipeline. For more on our input guidelines please visit: Input Guidelines

chevron-rightWhat is the maximum poly count I can request for my 3D model?hashtag

For prototype assets, you are welcome to use up to 300K polys. We guarantee that the number you provide will not be exceeded by more than 5%.

For our game-ready pipeline, you can use a polycount of up to 2 million for the high poly sculpt step.

chevron-rightCan the Kaedim software capture the high detail of the items in my photos?hashtag

Our software will capture as much detail as possible from your photo. For best results when uploading detailed inputs, please select a higher generation quality and increase the max poly count. You can read more here.

chevron-rightDoes Kaedim generate UVs? Are the models automatically unwrapped and ready for texturing?hashtag

Currently, UV unwrapping is included within the texturing stage of the Game-ready pipeline.

Iterations

chevron-rightHow many revisions can I request per model?hashtag

As many as you want, so long as you have enough credits. However, we usually recommend reaching out to us if you are still not happy with your model after one or two iterations: [email protected]

chevron-rightIs iteration a manual process on Kaedim's end?hashtag

Yes, iteration is a manual process on our side. With the help of customer feedback, we were able to create a win-win situation where:

A) You get any faults fixed

B) We integrate feedback into our algorithms to continually enhance their performance

chevron-rightHow much time does it take for the revision to be completed?hashtag

There is no guarantee as to how long an iteration takes. For simpler revisions, this might only take a few minutes. More complex revisions may take longer.

Plans

chevron-rightHow can we test Kaedim?hashtag

At this time we are not offering a free trial.

chevron-rightHow do I add another account to my plan, if I have a plan that supports multiple accounts?hashtag

This feature is available on demand. If you already have a subscription with us, get in touch with the Kaedim team over Slack, Discord, or email ([email protected]envelope) to activate Team functionality.

chevron-rightDo you offer or plan on offering smaller plans for individuals in the future?hashtag

Our platform supports creators of all sizes, from solo developers to large studios. To ensure everyone onboard has an exceptional experience with Kaedim, we are temporarily closing our off-the-shelf plans as we focus on providing the best possible service.

If you’re interested in using Kaedim, share more about your project with us herearrow-up-right.

chevron-rightDo you offer an education discount?hashtag

Unfortunately, we don't currently have an education-specific discount. If you'd like to discuss your projects with someone from our team and inquire about a potential partnership, please email us at [email protected]arrow-up-right

chevron-rightDo you offer any discount?hashtag

We don’t currently offer any discounts. If you are an early-stage startup, don’t hesitate to get in touch with us and we will do our best to help you: [email protected]envelope

chevron-rightHow do you work in terms of bulk orders?hashtag

We would need to get an idea of the scope of your project. Get in touch with us for an Enterprise quote: https://www.kaedim3d.com/pricingarrow-up-right.

chevron-rightHow long would it take to set up an Enterprise plan?hashtag

The onboarding duration depends on your requirements and the amount of custom integrations included in your plan. To set up an Enterprise account, please schedule a demo/consultation herearrow-up-right.

chevron-rightWhat kind of licenses/ plans do you offer?hashtag

We currently offer custom plans tailored to each customer’s needs. If you’re interested in using Kaedim for your studio, share your project details with us herearrow-up-right.

chevron-rightDo you offer free subscriptions?hashtag

We do not currently offer any free credits, subscriptions, or trials.

API

chevron-rightCan I integrate your software into my app/game/platform/metaverse?hashtag

Of course!

We have an API which allows our enterprise customers to do exactly this. Have a look at the corresponding documentation Web API and if you need help, don’t hesitate to get in toucharrow-up-right with our engineers to run you through the process and get you onboarded.

chevron-rightHow long does it take to set up the Kaedim API?hashtag

It shouldn’t take more than a couple of hours. Check out our documentation for code examples. If you're stuck, don’t hesitate to get in touch with us for help from our engineers.

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