# Branching

Kaedim’s **Branching** feature lets you create alternate versions of any asset without affecting the original. Whether you're testing different textures, trying multiple silhouettes, or exploring alternate design directions, branches give you full creative freedom while maintaining a clean production pipeline.

{% embed url="<https://youtu.be/RIyDLsmdykE>" %}

## How It Works

#### 1. Create a Branch

* Navigate to the asset you want to branch.
* Click the **“Create Branch”** button.

<figure><img src="/files/z0wSqiBZTtERe3VFJHRX" alt="" width="375"><figcaption></figcaption></figure>

* Optionally name your branch (e.g., “stylized-version”, “sci-fi-variant”). In this popup, you can also switch the stage you'd like to branch from.

<figure><img src="/files/2aGQICVT9PIWjy36m7cJ" alt="" width="375"><figcaption></figcaption></figure>

#### 2. Edit the Branch

* Once branched, the asset becomes editable independently.&#x20;
  * Every asset branch you create will have a branch icon next to its name.
* You can modify geometry, materials, textures, UVs, etc. depending on the stage you branched from.
* Each branch retains a full history of edits and stages, just like the original.

<figure><img src="/files/ogtHNuoINthpuBqwUpIS" alt=""><figcaption></figcaption></figure>


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