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  • General Checklist
  • Recommended
  • Can only be processed through Game-Ready Pipeline
  • Hero Assets
  • Real animals
  • Foliage
  • Invalid and Tricky Inputs
  • ❌ Inappropriate imagery
  • ⚠️ Text
  • ⚠️ Multiple objects in one image

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  1. Creating Assets

Input Guidelines

Asset Creation Guidelines

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Last updated 1 month ago

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In order to get the most out of your Kaedim generations, we have some guidelines on the types of images we accept for processing, as well as information about images that are not suitable for model generation. We have different to choose from, and you can find the guidelines for each type below.

General Checklist

✅ Single object

  • Please make sure your image(s) show a single object.

  • Requests of scenes involving multiple objects will be dismissed for Prototype assets.

  • If your character has a lot of armour and accessories, the armour and accessories should be passed as a separate request from the character itself. Learn more at Characters

✅ Clear background

Your object needs to be clearly distinguishable from the background. Learn more atInput Image Examples

✅ Photo/Art/Sketch

Your 2D input can be a photo of an object (within guidelines, see below), a piece of concept art, or a sketch (pencil, pen, or paper).

✅ Clear

The object should be clearly visible in the foreground of the image. Avoid blurry images.

Recommended

✔️ Orthographic views

Straight-on views of the front, sides, back, top, and bottom are recommended. See more examples inInput Image Examples.


Can only be processed through Game-Ready Pipeline

Hero Assets

Complex characters that have many clothes/accessories. Learn more at Characters

Real animals

Realistic animals that have fur or high-detail textures

Foliage

Realistic and complex foliage


Invalid and Tricky Inputs

Images that do not adhere to our input image guidelines may be dismissed, along with the following:

❌ Inappropriate imagery

This includes any nude or sexual content, offensive imagery, blood and gore, etc. Any images of this type will be automatically dismissed.

⚠️ Text

Since text is not inherently a 3D object, it may not be processed. However, if the image primarily features an object with some lettering on it, that should be acceptable.

⚠️ Multiple objects in one image

Our focus is on creating individual objects. If you submit an image with multiple objects, it likely won't be processed. If you have multiple objects, separate them and pass them as individual requests.

Please refrain from uploading any inputs that contain personal information or identifiable details such as passports, ID cards, or addresses.

When using multiple images, they must all be of the same object but from different angles. See our to learn more.

These assets require higher detail and can only be processed through the .

If you'd like to generate multiple objects within a scene, you can do so with (available for Enterprise).

input image examples
Game-Ready Pipeline
Scene functionality
asset types