Kaedim
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  • Kaedim Documentation
  • Welcome
    • How Kaedim Works
    • Get Started
      • Quick Start
      • Sign-in
      • Showcase
      • Generation Examples
        • Prototype Asset Examples
        • Game-Ready Asset Examples
    • FAQ
  • Creating Assets
    • Create Page
    • Input Guidelines
      • Input Image Examples
        • Furniture
        • Vehicles
        • Characters
        • Clothing
        • Accessories
        • Products
        • Structures
        • Stylised Trees
        • Scenes
    • Game-Ready Assets
      • Markups
      • Upload Base Model
      • Block Models
      • Stages of a Game-Ready Asset
    • Prototype Assets
      • Upgrade to Game-Ready
    • Upload a 3D Model
  • Reviewing Assets
    • 3D Viewer
      • Geometry Details
      • Enable Selection
      • Expand View
      • Show Rig
      • Show Dimensions
      • Show Wireframe
      • Show UV/Texture Maps
    • UV Viewer
    • Request Revisions
      • Edit Asset Settings
      • Upgrade Quality
      • Revision Details
      • Upload Version (Game-Ready)
    • Branching
  • Managing Assets
    • Asset Status
    • Exporting Assets
      • Download
      • Share
  • Removing Assets
    • Cancel
    • Delete
  • Folders
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      • APIs
        • Web API
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        • 🌎Omniverse
        • 🔲Unity
        • 🔶Blender
        • 🔷Unreal Engine
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        • Invoices
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On this page
  • 1. Choose an Asset Type
  • 2. Upload your image(s)
  • 3. Customize your generation settings
  • 4. Create additional assets (if needed)
  • 5. Click "Generate Assets"
  • 6. Revisions
  • 7. Approve [current step]

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  1. Welcome
  2. Get Started

Quick Start

How to create your first 3D asset with Kaedim.

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Last updated 7 days ago

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Welcome to Kaedim! This is a guide on how to create your first 3D asset from a 2D image. We're excited to see what you create!

1. Choose an Asset Type

2. Upload your image(s)

Once you've chosen an asset type, you can then upload images onto the left upload box. You can upload up to 10 images of the same object in different views.

3. Customize your generation settings

You will then be able to customize the generation settings, which can be found on the right-hand side of the app.

4. Create additional assets (if needed)

You will have the option to generate multiple assets at once if needed. Simply click the "Create new asset" button.

You can create multiple assets at once by clicking on the dropdown and selecting "Create multiple assets." This will open your file browser where you can select multiple images, each of which will create a new asset.

New asset tabs will appear on the left sidebar. You can configure the settings for the assets separately.

5. Click "Generate Assets"

After you've added all the assets you need to generate and checking your images and settings, you can then click Generate assets and your asset(s) will start processing.

6. Revisions

7. Approve [current step]

To get started, head over to the and choose an Asset type. You can choose between 6 different asset types.

Please make sure to to ensure the best results.

For Prototype assets, please see for an overview of each input field.

For Game-ready assets, please see .

Once your asset is finished processing, you can request revisions in the Assets page. See how to request revisions .

If you're happy with your asset and do not require revisions, you can approve your asset to the next stage, which varies depending on the .

We post tutorials on our Youtube channel to help you get familiar with our features. You can find the playlist here:

Create page
read our input guidelines
Prototype Generation Settings
Game-Ready Generation Settings
here
Asset type
https://www.youtube.com/playlist?list=PL6OuSslZi1nNINk8-FtSlzmWcAgKB3Mdb
Watch this demo for an overview of our key features