Kaedim
PlansEnterprise ConnectYouTube
  • Kaedim Documentation
  • Welcome
    • How Kaedim Works
    • Get Started
      • Quick Start
      • Sign-in
      • Showcase
      • Generation Examples
        • Prototype Asset Examples
        • Game-Ready Asset Examples
    • FAQ
  • Creating Assets
    • Overview
    • Input Guidelines
      • Input Image Examples
        • Furniture
        • Vehicles
        • Characters
        • Clothing
        • Accessories
        • Products
        • Structures
        • Stylised Trees
        • Scenes
    • Game-Ready Assets
      • Upload Base Model
      • Block Models
      • Stages of a Game-Ready Asset
    • Prototype Assets
      • Upgrade to Game-Ready
    • Upload a 3D Model
  • Reviewing Assets
    • 3D Viewer
      • Geometry Details
      • Enable Selection
      • Expand View
      • Show Rig
      • Show Dimensions
      • Show Wireframe
      • Show UV/Texture Maps
    • UV Viewer
    • Request Revisions
      • Request Revisions
      • Edit Asset Settings
      • Upgrade Quality
      • Revision Details
      • Upload Version (Game-Ready)
    • Branching
  • Managing Assets
    • Asset Status
    • Exporting Assets
      • Download
      • Share
  • Removing Assets
    • Cancel
    • Delete
  • Folders
  • Filters
  • Notifications
  • Enterprise Features
    • Custom Styles
    • Scene Functionality
    • Priority Level
    • Texel Density Inspector
    • Team Functionality
      • Inviting Team Members
      • Permissions & Roles
      • Setting Up a Studio
    • Custom Integrations
      • APIs
        • Web API
        • Web Hooks
      • Plugins
        • 🌎Omniverse
        • 🔲Unity
        • 🔶Blender
        • 🔷Unreal Engine
  • Admin
    • Settings
      • Billing
        • Invoices
        • Updating Payment Method
      • Notification Settings
      • Account Settings
  • Dev Logs
    • Releases
    • Upcoming Features
Powered by GitBook
On this page

Was this helpful?

  1. Reviewing Assets
  2. 3D Viewer

Show UV/Texture Maps

PreviousShow WireframeNextUV Viewer

Last updated 2 days ago

Was this helpful?

Located on the left side of the interface, this can be accessed by clicking the "Show UV maps" button if the UV or Texturing stages of your asset are For Review or Complete.

  • Displays the UV layout for the asset.

  • You can view and switch between multiple UV map types (e.g., base color, roughness, AO) using the thumbnail swatches at the bottom.

  • Includes buttons to zoom and enter fullscreen mode for detailed inspection.

If you'd like to choose which texture maps to include when creating your asset, see .

Show UV/Texture Maps button
here