Kaedim
PlansEnterprise ConnectYouTube
  • Kaedim Documentation
  • Welcome
    • How Kaedim Works
    • Get Started
      • Quick Start
      • Sign-in
      • Showcase
      • Generation Examples
        • Prototype Asset Examples
        • Game-Ready Asset Examples
    • FAQ
  • Creating Assets
    • Create Page
    • Input Guidelines
      • Input Image Examples
        • Furniture
        • Vehicles
        • Characters
        • Clothing
        • Accessories
        • Products
        • Structures
        • Stylised Trees
        • Scenes
    • Game-Ready Assets
      • Markups
      • Upload Base Model
      • Block Models
      • Stages of a Game-Ready Asset
    • Prototype Assets
      • Upgrade to Game-Ready
    • Upload a 3D Model
  • Reviewing Assets
    • 3D Viewer
      • Geometry Details
      • Enable Selection
      • Expand View
      • Show Rig
      • Show Dimensions
      • Show Wireframe
      • Show UV/Texture Maps
    • UV Viewer
    • Request Revisions
      • Edit Asset Settings
      • Upgrade Quality
      • Revision Details
      • Upload Version (Game-Ready)
    • Branching
  • Managing Assets
    • Asset Status
    • Exporting Assets
      • Download
      • Share
  • Removing Assets
    • Cancel
    • Delete
  • Folders
  • Filters
  • Notifications
  • Enterprise Features
    • Custom Styles
    • Scene Functionality
    • Priority Level
    • Texel Density Inspector
    • Team Functionality
      • Inviting Team Members
      • Permissions & Roles
      • Setting Up a Studio
    • Custom Integrations
      • APIs
        • Web API
        • Web Hooks
      • Plugins
        • 🌎Omniverse
        • 🔲Unity
        • 🔶Blender
        • 🔷Unreal Engine
  • Admin
    • Settings
      • Billing
        • Invoices
        • Updating Payment Method
      • Notification Settings
      • Account Settings
  • Dev Logs
    • Releases
    • Upcoming Features
Powered by GitBook
On this page
  • In a Nutshell
  • What Happens Next?

Was this helpful?

  1. Creating Assets

Create Page

PreviousFAQNextInput Guidelines

Last updated 13 hours ago

Was this helpful?

The Create page is where you upload your requests by clicking the + Create tab on the web app's navigation bar. It can also be found at .

Different asset types will have different settings to configure. Check out our guides on how to configure settings for , , and .

In a Nutshell

If you have multiple views of your object, you can upload up to ten images. You can set a max poly count for the output in order to determine the fidelity of the generated 3D model.

Additionally, we have added a Parametric Scaling feature. If you require your models to maintain a specific scale, simply input the height of your model.

Finally, we automatically remove the background of your image if it's too noisy, or not monochrome. When you're satisfied with the generation settings, click "Generate".

What Happens Next?

Your asset will start processing, and you can continue creating assets or leave the tab. Your asset will continue processing even if you close the tab.

Learn more about processing times for:

All generated 3D models pass through our Quality Control pipeline. Depending on the model, this might involve our human QC team in order to ensure the generation meets our quality standards.

You can submit more than one generation without waiting for the first one to complete.

https://www.app.kaedim3d.com/create
Game-ready
Prototype
Upload a 3D Model
Game ready assets
Prototype assets
Page cover image