Kaedim
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  • Kaedim Documentation
  • Welcome
    • How Kaedim Works
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      • Generation Examples
        • Prototype Asset Examples
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  • Creating Assets
    • Overview
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      • Input Image Examples
        • Furniture
        • Vehicles
        • Characters
        • Clothing
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        • Structures
        • Stylised Trees
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    • Game-Ready Assets
      • Upload Base Model
      • Block Models
      • Stages of a Game-Ready Asset
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      • Upgrade to Game-Ready
    • Upload a 3D Model
  • Reviewing Assets
    • 3D Viewer
      • Geometry Details
      • Enable Selection
      • Expand View
      • Show Rig
      • Show Dimensions
      • Show Wireframe
      • Show UV/Texture Maps
    • UV Viewer
    • Request Revisions
      • Request Revisions
      • Edit Asset Settings
      • Upgrade Quality
      • Revision Details
      • Upload Version (Game-Ready)
    • Branching
  • Managing Assets
    • Asset Status
    • Exporting Assets
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  • Removing Assets
    • Cancel
    • Delete
  • Folders
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  1. Removing Assets

Delete

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Last updated 2 days ago

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The option to delete a step can be found in the ellipses button on the right of that version. Here's a short guide on what you can and can't delete:

✅ What You Can Delete

  • Only the latest step of an asset can be deleted.

  • The step must be in one of the following states:

    • For Review

    • Finished processing

❌ What You Cannot Delete

  • Middle steps: Any step that is not the latest cannot be deleted.

  • Multiple steps at once: There is no bulk delete option. Each step must be removed individually.


To delete an entire asset, you must:

  1. Start by deleting the latest step.

  2. Repeat the process, one step at a time, until all steps are removed.

Note: If a step is locked due to being in progress or part of a non-latest sequence, you’ll need to wait until it is completed and becomes the last step before deleting it.

If you need to restart an asset, consider and editing instead of manual deletion.

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