# Unreal Engine

#### [GitHub Repository](#github-repository)

## Installation

1. Make sure that you also have [Visual Studio set up for game development with C++](https://docs.unrealengine.com/4.26/en-US/ProductionPipelines/DevelopmentSetup/VisualStudioSetup/) and that you are running a [C++ Project](https://allarsblog.com/2015/11/05/converting-bp-project-to-cpp/)
2. Locate the directory of your project. For example `C:\Users\User\Unreal Engine\MyProject`
3. Create a `Plugins` folder if it does not exist already

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FfQJP1JoCTQUUa6CWkct2%2FUntitled%20(2).png?alt=media&#x26;token=fd3cc774-a539-4036-a2b9-6779da48b712" alt=""><figcaption></figcaption></figure>

4. Download the repository

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2F7mDBVYz3h05fsnHa8FBQ%2FUntitled%20(3).png?alt=media&#x26;token=b36c7b9d-b3c5-473b-8490-6f547fbdbd49" alt=""><figcaption></figcaption></figure>

5. Unzip the file and place the source code into the Plugins directory. For example `C:\Users\User\Unreal Engine\MyProject\Plugins`

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FyjC7idf0H7LU6wAHHFtA%2FUntitled%20(4).png?alt=media&#x26;token=0607d0b4-c6d3-48b1-bd3b-14ad9f4b4d2e" alt=""><figcaption></figcaption></figure>

6. Reopen the project and Unreal Engine should prompt you to rebuild the project with the new plugin

## Usage

1. Navigate to your editor view and navigate to the Kaedim plugin

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FbpwMurGv1yrXexEI7bFn%2FUntitled%20(5).png?alt=media&#x26;token=f9a49926-aabf-4acf-9a40-111adff70337" alt=""><figcaption></figcaption></figure>

2. Click Kaedim to open the plugin

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FziFqkfRRdLPASFOxN112%2FUntitled%20(6).png?alt=media&#x26;token=fc5245be-1829-40c7-b72e-a27208e738f0" alt=""><figcaption></figcaption></figure>

3. Enter your Dev ID and API Key found on your [Kaedim account](https://www.app.kaedim3d.com/settings?tab=api) and register your keys
4. Click "Download Assets" to retrieve your assets. They will be stored under `Content/Kaedim`
5. You will then be prompted by Unreal Engine to import your assets once they’ve been downloaded. From here, you can make additional configurations changes

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FEEB0Chs6xmlnC4DYKWZ0%2FUntitled%20(7).png?alt=media&#x26;token=003f8dc5-998f-4144-9d19-6e794ad8aff3" alt=""><figcaption></figcaption></figure>

6. We recommend using an X rotation of 90 degrees and an increased scale to handle the orientation due to the difference in software

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FhcgkLkrLyuynJ95bnVIL%2FUntitled%20(8).png?alt=media&#x26;token=0391ed1f-917f-4e4d-91a2-045eddbce779" alt=""><figcaption></figcaption></figure>

7. Navigate to your Content Browser and to the `Content/Kaedim` folder. You will find all of your assets stored there

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2F4RfCyNlcAL0B7gfz6wtr%2FUntitled%20(9).png?alt=media&#x26;token=7ba170b2-aaa8-4174-8a7e-1b334c200e77" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2929718666-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3dfqxWeW1YVSmrxYlvkW%2Fuploads%2FvbuWwOm0GEkzNg8shIPl%2FUntitled%20(10).png?alt=media&#x26;token=7964de8c-7dda-4652-9e26-f334f1a41b58" alt=""><figcaption></figcaption></figure>
