Currently, the process looks like this behind the scenes:
- An input image is submitted and passed through our AI algorithm for reconstruction.
- The output mesh passes from our Quality Control pipeline to make sure that flaws are eliminated. That process aims to eliminate most of the unwanted technical characteristics of the generated models (i.e. tris, n-gons).
- A Quality Control team member will check and improve the output where necessary for the 3D model to match our quality standards. Yes, our algorithm is not always perfect, and we want to ensure the output quality is always up to a high standard.
- The output is returned to the user for further editing and the addition of textures.
Table of Contents
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- 🖌 Colour
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- 📏 Delete
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⏱️ Today, the process takes an average of 15 minutes to complete from start to finish. For the teams using Kaedim in production today, this represents a minimum 20x speedup compared to manual work.
🔬The quality control work happening today is vital for the parallel algorithm advancement work that we do. We are creating a feedback loop for our algorithm that is gathering data in real-time of generations and their improved versions.
🚀 Our goal is to achieve real time return times by the end of 2023 based on our product roadmap, at which point we hope to be ready for a consumer-friendly release.
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- 👀 3D Studio