The default setting for the polycount is 20,000. We support a polycount range from as low as 500 up to 150,000. When selecting the amount of polygons, keep in mind that you are effectively restricting or allowing detail correspondingly.
In a nutshell, if you are submitting a detailed object with a low polycount, then expect most of that detail to be lost. So, higher detail, higher polycount.
💡 Some more information: The default value is 20K but based on what you are developing you may have a specific polycount limit:
- for mobile and casual games and anything you want to run on mobile, you want to go lower
- for AA or AAA as well as e-commerce, you probably should go in the high numbers (50K-100K)
By inputting your limit at the polycount field we can guarantee that the model you will get back will not exceed it by more than 5%.
Please note that if you set a low polycount limit (i.e. 3,000) detail might be excluded if doesn't fit in that polycount.
Increasing the polycount is one way to make sure more detail is captured, but the most efficient way to achieve that is with the High Detail Setting