Best Practices

Getting the most out of your partnership with Kaedim.

🖼️ Clean Inputs = Better Outputs

The quality of assets we deliver is directly tied to the clarity of what you provide. To speed up turnaround and minimize revisions, we recommend:

  • Reference Images:

    • Provide high-resolution, front/side/angled views if available.

    • Include orthographic references for characters or props when possible.

    • Label key details (e.g., “metallic finish,” “wood texture”) directly on the images.

  • Design Notes:

    • Share a short description of the intended use (e.g., hero asset, background filler).

    • Highlight scale or proportion requirements if relevant to gameplay.

    • Note any must-have features (logos, color palettes, articulation points).

  • Do’s and Don’ts:

    • ✅ Do send multiple clear angles.

    • ✅ Do mention if fidelity/optimization is more important than speed.

    • ❌ Don’t rely on vague phrases like “make it cool”—be specific.


📈 Efficient Workflows

Kaedim is designed to cut production cycles in half, but alignment on workflow is key. Here are a few tips to ensure your pipelines are accelerated to the full extent!

  • Linear Process:

    • We work in a largely linear pipeline: geometry → UVs → textures → rigging (if applicable) → LODs.

    • To avoid rework and delays, make sure the current stage is fully approved before moving onto the next.

    • Later-stage revisions (e.g., changing geometry after texturing) may slow delivery.

  • Optional Review Gates:

    • By default, we ask for approval at the geometry stage before proceeding.

    • If your team prefers fewer checkpoints, you can request to auto-approve geometry and only review assets at the texture stage.

  • Batching Requests:

    • Submit assets in themed groups (e.g., “urban props pack,” “NPC set”) to maximize speed and consistency. (Suggested, but not required)

    • Where possible, bundle similar complexity assets together.

  • Feedback Loops:

    • Provide consolidated feedback from your team in one round if possible.

    • Use numbered callouts on screenshots for clarity (e.g., “1. Adjust hand grip,” “2. Darker wood grain”).

    • Add as much detail as you can in your feedback.

      • This helps optimize your custom style.


🤝 Team Collaboration

Working with Kaedim works best when teams establish clear communication roles.

  • Point of Contact:

    • Assign project leads to gather input and feedback.

  • Shared Documentation:

    • Share access with Kaedim where possible.


🚀 Scaling With Kaedim

As your asset needs grow, Kaedim adapts:

  • Prototyping Stage: Use Kaedim to quickly fill worlds with test assets and iterate on creative direction.

  • Production Stage: Rely on us for consistent, high-quality outputs at volume.

  • Live Ops: Submit small, continuous requests (skins, props, seasonal items) to maintain player engagement without overwhelming internal teams.


Common Pitfalls to Avoid

  • Incomplete Inputs: Missing angles or unclear notes usually create extra feedback cycles.

    • How to avoid:

      • Always provide at least 3–4 clear reference angles (front, side, back, and perspective if available).

      • Add quick annotations or labels to highlight key materials, patterns, or functional parts.

      • If references are from mixed sources, clarify which details should be prioritized.

For more information, see our Input Guidelines.

  • Fragmented Feedback: Conflicting comments from multiple reviewers slow down progress.

    • How to avoid:

      • If your workflow allows, auto-assign stages (e.g., geometry review, texture approval) to specific team members so that each step has only one responsible reviewer. The reviewer can re-delegate to a different team member if needed.

      • Consolidate internal feedback before sending it to Kaedim.

      • Use a shared doc or marked-up images so everyone is aligned before submitting.

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