Unreal Engine


  1. 1.
    Make sure that you also have Visual Studio set up for game development with C++ and that you are running a C++ Project
  2. 2.
    Locate the directory of your project. For example C:\Users\User\Unreal Engine\MyProject
  3. 3.
    Create a Plugins folder if it does not exist already
  1. 4.
    Download the repository
  1. 5.
    UnZIP the file and place the source code into the Plugins directory. For example C:\Users\User\Unreal Engine\MyProject\Plugins
  1. 6.
    Reopen the project and Unreal Engine should prompt you to re-build the project with the new Plugin


  1. 1.
    Navigate to your editor view and Navigate to the Kaedim Plugin
  1. 2.
    Click Kaedim to open the Plugin
  1. 3.
    Enter your Dev ID and API Key found on your Kaedim account and register your keys
  2. 4.
    Click Download Assets to retrieve your assets from your account. They will be stored under Content/Kaedim
  3. 5.
    You’ll be prompted by Unreal Engine to import your assets once they’ve been downloaded. Here, you can make any other configurations you would like.
  1. 6.
    We recommend using a X rotation of 90 degrees and an increased scale to handle the orientation due to the difference in software
  1. 7.
    Navigate to your Content Browser and to the Content/Kaedim folder, and you will find all your assets stored there
Last modified 14d ago