Clothing
For generating clothing we suggest:
Generating a Game-ready asset for realistic textures and higher accuracy in geometry for soft materials
Uploading more views/angles if available
When generating with Prototype assets, we suggest:
Depending on the complexity, selecting the level of quality accordingly (we suggest "High" quality for soft materials)
Increasing the poly count to at least 60K for increase detail
Multiple Views
It is always suggested to upload multiple views/angles as separate images. The more angles, the better.
Single View
If uploading a single image, make sure it shows the complete front view.
❌ Inputs to avoid
The input image should not have the clothing in complex poses ⬇️
Output Examples
For more examples, see Generation Examples
Last updated