Clothing
Last updated
Last updated
For generating clothing we suggest:
Generating a Game-ready asset for realistic textures and higher accuracy in geometry for soft materials
Uploading more views/angles if available
When generating with Prototype assets, we suggest:
Depending on the complexity, selecting the level of quality accordingly (we suggest "High" quality for soft materials)
Increasing the poly count to at least 60K for increase detail
It is always suggested to upload multiple views/angles as separate images. The more angles, the better.
If uploading a single image, make sure it shows the complete front view.
The input image should not have the clothing in complex poses ⬇️
For more examples, see Generation Examples