🔷Unreal Engine
Last updated
Last updated
Make sure that you also have Visual Studio set up for game development with C++ and that you are running a C++ Project
Locate the directory of your project. For example C:\Users\User\Unreal Engine\MyProject
Create a Plugins
folder if it does not exist already
Download the repository
Unzip the file and place the source code into the Plugins directory. For example C:\Users\User\Unreal Engine\MyProject\Plugins
Reopen the project and Unreal Engine should prompt you to rebuild the project with the new plugin
Navigate to your editor view and navigate to the Kaedim plugin
Click Kaedim to open the plugin
Enter your Dev ID and API Key found on your Kaedim account and register your keys
Click "Download Assets" to retrieve your assets. They will be stored under Content/Kaedim
You will then be prompted by Unreal Engine to import your assets once they’ve been downloaded. From here, you can make additional configurations changes
We recommend using an X rotation of 90 degrees and an increased scale to handle the orientation due to the difference in software
Navigate to your Content Browser and to the Content/Kaedim
folder. You will find all of your assets stored there