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FAQ

Usage

What can I do with Kaedim?
Kaedim is an AI-powered software that enables the conversion from 2D images to 3D models. This allows you to input an image (sketch, art, photo) and convert it into 3D within minutes, all with the push of a button. Our partners will download and import to their 3D modelling software of choice to polish and finalize before including it in their game or app.
How can I use Kaedim as a tool for my project?
There are two main use cases for Kaedim in projects involving 3D asset creation. The first is accelerating in-house 3D asset production. By using our AI software you can introduce a minimum 5x speedup for your 3D team.
The second use case is integrating 3D UGC in your game, app, or Metaverse. With our API you can allow end-users to create in 3D by just submitting an image and populating digital worlds with zero modelling experience.
Is it a web-based platform?
Yes! You can access our software through our Web App or via our API. We also offer ready-made plugins for your favorite software.

Input Images

What type of objects work best?
At the moment hard surfaced objects work best. Real humans, animals, and trees are out of scope for the time being. However, anything stylized or cartoon-like should work well.
Do you recommend having different views of the same object for more accurate models?
It depends on the object you want to model. For basic models (e.g. a table), different views won't make a huge difference. For the dinosaur, if the side view wasn't included the algorithm wouldn't know what the tail should look like.
Should I upload each view as a separate image?
Yes, the different views should be different images.
If I were to put a cartoon effect on a photo of me (selfie) would it help with the image not getting dismissed?
Feel free to try it out! Don’t worry about losing your credit, any submission that is dismissed will result in returned credit.
What are the best practices when it comes to input images?
You can read through our input guidelines here Input Guidelines.
Can you upload just 1 image?
Yes, you can upload a single input image! Our algorithms are trained to make educated guesses for all unseen parts.
What if my input is incorrect?
If your image doesn’t follow the input guidelines listed here: Input Guidelines, your generation will be dismissed and the credit will be returned to your account.
Can I upload line-work sketches for converting to 3D models?
Yes, you can upload 2D sketches and line-work and turn them into 3D models! Just make sure your sketch illustrates a single object and that it's clean. You can see some examples of sketch inputs on our Instagram here.
Is there a preferred image format for the input?
For the 2D image inputs, we support png, jpg, and jpeg formats
Is there a specific lens I should prefer if I am using photos as my 2D inputs?
There is no specific lens that you should be using for your input images, as long as the Input Guidelines are met. Keep in mind that if the lens distorts the object, the output 3D model will most likely follow the same distortion.
What happens if I interrupt the browser view with the message "Processing..." because I close the tab or my PC battery ran out?
No need to worry, the generation won't be affected. You can close your browser, visit your Kaedim asset library, or do whatever else you wish while waiting for your asset to complete!

Generated Output

What is your output file format(s) currently?
We currently export in .obj , .fbx , .glb , .gltf, & .usd
Do I own the IP of the 3D models I create with Kaedim?
All the 3D models that you create with Kaedim are the users' IP, given that you are subscribed to one of our plans. You can read more about it in our Terms of Service section 3.2
Can I add color to the generated 3D models through the Kaedim web app?
Yes! We have a coloring tool integrated into our web app which allows you to select parts of the 3D model, color them, and save.
You can then download the colored version including the .mtl format too. More on the coloring tool Fill Colour
Can I edit the 3D model I generated through the Kaedim web app?
Yes, you can edit your generated 3D model through Kaedim! If you feel that your 3D model needs to be altered, you can request an Iteration. More about the Iteration feature here: Iterate Model.
Alternatively, you can download your model in your preferred format and import it into your 3D modelling software of choice to continue working on it.
Are the output 3D models textured?
Currently, all generated models are untextured. However, we have released automatic texturing functionality to allow our users to easily texture their models from our web app. You can read more about how it works Automatic Texturing
Do the 3D models get generated in real dimensions?
All 3D outputs have the correct analogies to their dimensions based on the input images. Currently, users can input the desired height of their model, and the rest of the model will be parametrically scaled.
To what extent can the settings for the generated 3D model be customized?
There are 3 settings you can change before sending your 2D image for processing: the upper limit poly count, the height, and the generation quality. More details on the input settings can be found Create.

Accuracy and Limitation

How accurate are the 3D outputs compared to the 2D input image?
The accuracy of the generated 3D model depends on the complexity of the input image, the generation quality selected, and the poly count.
For simple inputs, you can expect a really high accuracy. If the input is highly detailed, then the effect of the transition might lose some of the finer details. For these cases, you can use our higher-generation qualities ("High" and "Ultra"), as well as increase the max poly count to allow for a greater level of detail.
Are there any limitations on what inputs Kaedim can process?
Currently our algorithms do not support real humans, trees, or animals. For more on our input guidelines please visit: Input Guidelines
What is the maximum poly count I can request for my 3D model?
You can input whatever poly count limit you wish. However, beyond 200K it won’t make a difference to the fidelity of the output. Please note that the sweet spot of our algorithm is generations under 50K.
Can the Kaedim software capture the high detail of the items in my photos?
Our software will capture as much detail as possible from your photo. For best results when uploading detailed inputs, please select a higher generation quality and increase the max poly count. You can read more here: Levels of Quality
Does Kaedim automatically generate UVs? Are the models automatically unwrapped and ready for texturing?
Currently, all generated models are not automatically UV unwrapped. However, we have released our Unwrap functionality to allow our users to automatically UV unwrap their models straight from our web app. You can read more about how it works here: UV Unwrap

Iterations

How many iterations can I do per model?
As many as you want, so long as you have enough credits. However, we usually recommend reaching out to us if you are still not happy with your model after one or two iterations: [email protected]
Is iteration a manual process on Kaedim's end?
Yes, iteration is a manual process on our side. With the help of customer feedback, we were able to create a win-win situation where:
A) You get any faults fixed
B) We integrate feedback into our algorithms to continually enhance their performance
How much time does it take for the iteration to be completed?
There is no guarantee as to how long an iteration takes. It might be two minutes or it might be 30 minutes.

Plans

How can we test Kaedim?
Currently, we recommend signing up with a pay-as-you-go plan to test out our software. Alternatively, we suggest signing up with our Starter package (10 credits) to allow for additional testing. You can read more about our plans here.
How do I add another account to my plan, if I have a plan that supports multiple accounts?
This feature is available on demand. If you already have a subscription with us, get in touch with the Kaedim team over Slack, Discord, or email [email protected] to activate the feature and enable inviting your team.
Do you offer or plan on offering smaller plans for individuals in the future?
We currently offer a variety of plans depending on your needs. You can read more about our plans here.
Do you offer an education discount?
Unfortunately, we don't currently have an education-specific discount. If you'd like to discuss your projects with someone from our team and inquire about a potential partnership, please email us: [email protected]
Do you offer any discount?
We don’t currently offer any discounts. If you are an early-stage startup, don’t hesitate to get in touch with us and we will do our best to help you: [email protected]
How do you work in terms of bulk orders?
We would need to get an idea of the scope of your project. Get in touch with us for an Enterprise quote by visiting https://www.kaedim3d.com/contactUs or by emailing us: [email protected]
How long would it take to set up an Enterprise plan?
The onboarding duration depends on what your Enterprise plan entails and whether we are helping you do integrations as well. For setting up an enterprise account on our web app, please schedule a demo/consultation here.
What kind of licenses/ plans do you offer?
We currently offer 4 different plans: Starter, Indie, Studio, and Enterprise. For more info on these, visit www.kaedim3d.com/pricing
Do you offer free subscriptions?
We do not currently offer any free subscriptions or trials.

API

Can I integrate your software into my app/game/platform/metaverse?
You certainly can integrate Kaedim’s tech into your own app/game/platform/metaverse!
We have an API which allows you to do just that. Have a look at the corresponding documentation Web API and if you need help, don’t hesitate to get in touch with our engineers to run you through the process and get you onboarded.
How long does it take to set up the Kaedim API?
For an expert developer, it shouldn’t take more than a couple of hours. Don’t hesitate to get in touch with us to get some help from our engineers.