Input Guidelines
Last updated
Last updated
Asset Creation Guidelines
In order to get the most out of your Kaedim generations, we have some guidelines on the types of images we accept for processing, as well as information about images that are not suitable for model generation. We have different asset types to choose from, and you can find the guidelines for each type below.
Please make sure your image(s) show a single object.
Requests of scenes involving multiple objects will be dismissed for Prototype assets.
If your character has a lot of armour and accessories, the armour and accessories should be passed as a separate request from the character itself. Learn more at Characters
When using multiple images, they must all be of the same object but from different angles. See our input image examples to learn more.
Your object needs to be clearly distinguishable from the background. Learn more atInput Image Examples
Your 2D input can be a photo of an object (within guidelines, see below), a piece of concept art, or a sketch (pencil, pen, or paper).
The object should be clearly visible in the foreground of the image. Avoid blurry images.
Straight-on views of the front, sides, back, top, and bottom are recommended. See more examples inInput Image Examples.
These assets require higher detail and can only be processed through the Game-Ready Pipeline.
Complex characters that have many clothes/accessories. Learn more at Characters
Realistic animals that have fur or high-detail textures
Realistic and complex foliage
Images that do not adhere to our input image guidelines may be dismissed, along with the following:
This includes any nude or sexual content, offensive imagery, blood and gore, etc. Any images of this type will be automatically dismissed.
Since text is not inherently a 3D object, it may not be processed. However, if the image primarily features an object with some lettering on it, that should be acceptable.
Our focus is on creating individual objects. If you submit an image with multiple objects, it likely won't be processed. If you have multiple objects, separate them and pass them as individual requests.
If you'd like to generate multiple objects within a scene, you can do so with Scene functionality (available for Enterprise).
Please refrain from uploading any inputs that contain personal information or identifiable details such as passports, ID cards, or addresses.